Wednesday, September 1, 2010
Epic Mickey should have been a 2D platformer
Truth be told, I’m still pretty psyched about Epic Mickey. But if I continue to tell the truth, as I will do so now, I have to say that I was disappointed when the 2D vibes in initial artwork faded away at E3, to be replaced with a 2D/3D hybrid.
Will the game still rock? I’m optimistic, and must say yes, I think it will still melt our faces like some kind of whimsical paint thinner, but the inclusion of a Super Mario Galaxy 3D play style is yet another example of the troubling—and indefinitely continuing—trend with developers that says a 3D game is somehow superior to a 2D one by default.
The silver lining is that games like New Super Mario Bros. Wii/DS, Donkey Kong Country Returns and the new Wii Kirby title all show there’s going to be serious A-list developer support for 2D titles in the very near future, at least from Nintendo anyway. Incredible sales and critical acclaim say that quality 2D games will sell in this day and age, which makes Mickey’s waffling commitment to the genre all the more sad.
Now, do I wish all future games were 2D, because they are somehow hands-down superior to 3D titles? Obviously not, and you’d be ignorant or disingenuous with your comment if you were to say that’s what I mean.
So, when Kotaku’s Brian Crecente says, “I really wish Disney Epic Mickey was just a platformer,” in his post today about new 2D platforming Epic Mickey footage on YouTube, I can only say this: Me too.
Comments (17) READ MORE: 3D, Epic Mickey, platforming 17 Comments Blake says...August 25th, 2010 at 12:13 pm
The 2D gameplay is far superior to 3D gameplay, at least what I played at E3 this year.
Jack says...August 25th, 2010 at 12:24 pm
Careful, Blake. Someone might slip up with their comment and carelessly call you “Jack” when they attempt to eviscerate you for your backwards thinking.
Josh says...August 25th, 2010 at 1:44 pm
The 3D gameplay looks more interesting to me, sorry. I do like that there is both in the game though.
Paul says...August 25th, 2010 at 2:18 pm
I MUCH prefer 2d platforming, but I think they’ll still be able to make the 3d stuff interesting. I don’t know if the inclusion of 3d gameplay in the game is enough evidence to allow you to claim that the devs are saying that 3d>2d, but the fact remains that we haven’t fully explored 2d or 3d gameplay yet, however 2d definitely has had more time to grow up. I’m still waiting for the pinnacle of 3d. I believe 2d peaked with Super Mario World, while 3d still suffers from camera and control issues that may or may not ever get ironed out. Perhaps actual 3D (like the 3DS) is what’s needed to solve some of those issues.
And now I’ve gone way far off into left field.
Tuesday, August 31, 2010
Coming soon: Kinect and Sony PlayStation Move Airstream trailers
Marketing? Marketing:
Summon all the power-ups you can muster, Infendo: I’m attempting a marathon this weekend
Mixed results: Infendo reviews Metroid Other M
Monday, August 30, 2010
Atlus: A Mini Etrian Odyssey Update Video
Quests are awesome, aren’t they? They give you purpose, they reward you, and in RPGs, they’re often the heart of things. You know what’s just as good as a quest, maybe even a bit better? A side quest, that’s what. A side quest gives you choices. It lets you take a break from a game’s main story. It lets you further explore a world you’re really enjoying.
What are your feelings on quests and side quest management in games, Infendo?
Comments (4) READ MORE: Atlus, Etrian Odyssey 4 Comments durpaderp says...August 26th, 2010 at 3:22 pm
Final Fantasy Tactics drives me crazy. I’ve still never managed to get all 300 due to missing quest items and whatnot. I definitely plan on picking up Etrian Odyssey III though.
Marcus says...August 26th, 2010 at 3:27 pm
Nintendo to Invade Pax! Brings everything except Zelda and the 3DS
August 27th, 2010 at 10:27 am
Hmmmm No Zelda or 3DS i think they ere preparing a new trailer for SS by this time showing more story elements this time and are getting new games to demo on the 3DS
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XHTML: You can use these tags:Video games seek immunity from used sales, fail to see the irony
Rather than blame the safe creative bets, bloated budgets, and $10 HD surcharge (yes, many games carry an MSRP of $60 these days) for the decline, developers set their sights on used game sales.
Sunday, August 29, 2010
Remember how hard F-Zero GX was?
Anyone complaining about the lack of difficult games recently obviously missed this discouraging hard GameCube game. After 15 attempts, I don’t think I ever made it past the second track. I haven’t picked it up since.
Comments (26) READ MORE: F-Zero, GameCube, Gameplay, hard, Retro, Trailers, Videos 26 Comments Fuzz says...August 27th, 2010 at 2:38 pm
This was an awesome game. Sure, it took some time to get in the groove, but once you hit the zone, it was ridiculously fun. I agree though, tough, and not one you could just sit and play for 20 minutes at a time if you want to get anywhere.
Josh says...August 27th, 2010 at 3:00 pm
The game is amazing… as long as you don’t play the story mode. It made me want to throw my Gamecube out the window.
EdEN says...August 27th, 2010 at 3:04 pm
Finishing F-Zero GX is definitely one of my proudest moments…
David says...August 27th, 2010 at 3:20 pm
F-Zero is probably one of the only Nintendo game series I haven’t played yet! I should look for one of the earlier entries on the Virtual Console.
ROGY says...August 27th, 2010 at 3:34 pm
What an amazing game. This really gives me an itch to play again. I remember playing the 2nd to the last story mode level and thinking it was the end. Yeah, don’t think I ever got to beating the Actual final story mode level.
frstOne says...August 27th, 2010 at 5:04 pm
Yep, really great game, one of my favorites on gamecube.
paq says...August 27th, 2010 at 5:25 pm
Finished it. Twice.
Rich T. says...August 27th, 2010 at 5:48 pm
Got nowhere in story mode. Had fun with it as a party game…though I came in last nearly every time.
MrMiyamoto says...August 27th, 2010 at 5:49 pm
If by “hard” you mean “fantastic”, then yes it was.
Fabio says...August 27th, 2010 at 5:51 pm
I had a hard time to get used to the control scheme. But once you master it, the game is much fun. I finished it once, IIRC, but never finished the Story mode (which is damn hard).
I don’t know if it is a Hoax, but it is said that you can unlock all racers and tracks of the AX version (the arcade counterpart of the GX) if you beat the game. It would be nice, though.
Best!
Parker Dickenson says...August 27th, 2010 at 6:29 pm
I remember. Oh how I remember.
Darkstar1141 says...August 27th, 2010 at 7:16 pm
Yeah, took me forever to beat it. Hated that announcer “RETIRE”
yellow bear says...August 27th, 2010 at 8:13 pm
anyone else unlock sum of the f zero arcade game characters (rainbow Phoenix rolling turtle fat shark)me and my brother did it is insanely hard you have to go to story mode and beat the chapters on expert.we still havent gotin everyone.
Toadofsky says...August 27th, 2010 at 8:25 pm
I couldn’t finish story mode. That one stage where both Blood Falcon and Black Bull have to be beat. Ugh. I must have played that over fifty times…
X-Play’s review had a very fitting reaction from Sessler when he messed up on a turn, it was similar to mine at times with the game.
Great game though. Great graphics, and an awesome soundtrack.
Metal_Link says...August 27th, 2010 at 8:28 pm
Story mode was the devil. The definition of “Nintendo hard”.
Toadofsky says...August 27th, 2010 at 8:32 pm
Bit.Trip Fate teaser image released
There is a strong chance that we’ll hear more about this game next weekend. Nothing has been confirmed at this point, but Bit.Trip Beat is a likely candidate to be revealed at PAX.
Source
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3 Responses to “”Kawazu working on an unannounced RPG
Akitoshi Kawazu, the producer of Final Fantasy Crystal Chronicles: The Crystal Bearers, is working on an unannounced RPG. The news comes from issue 258 of Nintendo Power, though the magazine didn’t have any additional information to share. There is only small note that states his next game “remains a secret for now, but you can bet it won’t play things safe.”
Even though we’re hearing about this through a Nintendo publication, it doesn’t necessarily mean the project will end up on a Nintendo platform. Still, one would think that it’s likely that Kawazu will work on the Wii again, or possibly the 3DS in the future.
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5 Responses to “”Monday, August 23, 2010
Metroid, Kirby, Donkey Kong headline year-end Nintendo games
Wii
Metroid: Other M (August 31)New Carnival Games (September 21)Samurai Warriors 3 (September 27)Wii Party (October 3)NBA Jam (October 5)Just Dance 2 (October 12)Kirby’s Epic Yarn (October 17)PokePark Wii: Pikachu’s Adventure (November 1)FlingSmash (November 7)Sonic Colors (November 16)Donkey Kong Country Returns (November 21)Goldeneye 007 (November)Epic Mickey (Holidays)Nintendo DS
Professor Layton and the Unwound Future (September 12)Pokemon Ranger: Guardian Signs (October 4)Final Fantasy: The 4 Heroes of Light (October 5)Art Academy (October 25)Rock Band 3 (October 29)Super Scribblenauts (October)Mario vs Donkey Kong: Mini-Land Mayhem (November 14)WiiWare
And Yet it Moves (August 23)Bit.Trip.Fate (Fall)Super Meat Boy (Holidays)DSiWare
Need for Speed Nitro-X (September 20)Shantae: Risky Revenge (Holidays)My most anticipated? I gotta go with Epic Yarn or Donkey Kong Country Returns.
Comments (10) READ MORE: DS, Wii 10 Comments T.Rollan says...August 17th, 2010 at 12:53 pm
>>Shantae: Risky Revenge
Oh boy! Oh boy!
EdEN says...August 17th, 2010 at 1:01 pm
Out of all those games I would only NOT buy the following:
New Carnival Games
Wii Party
NBA Jam
PokePark
Sonic Colors
Need for Speed Nitro-X
Too bad that Shantae won’t be released until november-december AND without a real release date yet…
durpaderp says...August 17th, 2010 at 1:05 pm
WAHRS THE GOLDEN SUNNN?
garyaga says...August 17th, 2010 at 1:52 pm
I’ll take golden eye, metroid, and donkey kong. scribblenauts for the girlfriend.
Karnage says...August 17th, 2010 at 2:05 pm
I will buy metroid other M, donkey kong country, kirby’s epic yarn, epic mickey, sonic colors (looks promising) and maybe goldeneye… very good year for wii owners! and after that of course zelda
NES controls that stand the test of time
Scott Pilgrim Tanking at the Box Offices
The first “true” video game movie isn’t doing to well at the box offices, according to sales data. Scott Pilgrim Vs. The World only managed to pull in a measly 10 million over opening weekend; which isn’t exactly cutting it for the movie with a 60 million budget.
Strangely enough, if you guys didn’t already know this, this is one of the few movies that Miyamoto has given the thumbs up too. The director of the movie gave him a special screening at E3 2010 so that he could approve some “Nintendo” elements in the movie. So if Miyamoto’s approval isn’t enough… I don’t know what is. It’ll be sad if this movie tanks, which is unfair considering it’s a pretty good movie.
Comments (13) READ MORE: movies, Scott Pilgrim, Zelda 13 Comments Jake Barber says...August 18th, 2010 at 5:14 pm
Don’t feel too bad. It will have a huge cult following and it’ll make up for it in DVD/Blu-Ray sales.
David says...August 18th, 2010 at 5:19 pm
I find it hard to believe how the box office turned out; it seems like everyone I know has seen it except for me. http://boxofficemojo.com/weekend/chart/?yr
Sunday, August 22, 2010
Pointless button actions that fail to enhance my enjoyment
That said, it’s one of many modern games that feel the need to artificially inflate the number of buttons used, as if they add any real value to the experience. For example, combat in Darksiders is pure hack and slash. So you’d think you can button mash your way to victory. But no, the developer requires that you press a secondary attack button to finish off your enemies.
It may not sound like a big deal. And other games require secondary or tertieary buttons for strategic purposes. But in this case it doesnt work. It feels forced. Pointless. Letting me cycle through X number of primary buttons presses would have been more enjoyable, since this combat is neither strategic nor puzzling.
My rant aside, what other games make poor use of button actions?
Comments (7) READ MORE: controls, Zelda 7 Comments KEITH says...August 19th, 2010 at 8:56 am
….
Nintendo releases Metroid retrospective narrated by Samus
As the August 31 release of Metroid Other M nears. No Prime though?
Comments (15) READ MORE: Metroid, Retro, Wii 15 Comments EdEN says...August 19th, 2010 at 2:05 pm
Nice video and I like the voice of Samus unlike the rest of the internet. Only 12 days for Other M!
Drahken says...August 19th, 2010 at 2:06 pm
Okay, we get it! She feels bad about that baby metroid. From the previews and cutscenes Nintendo has shown us, the game seems to be really keen on shoving this fact down our throats. Also, yeah you’re right. The Prime trilogy should have been in there before Metroid II. Except, I guess it doesn’t have much relevance to story of Other M so they left it out. That was less about metroids and more about phazon.
Geoff says...August 19th, 2010 at 2:11 pm
That video was awesome. It brings back so many memories and really gets me thinking about The Other M. Perhaps this will be a day one.
Verius says...August 19th, 2010 at 2:26 pm
cant wait for metroid other m to come out! only problem is that it comes out a week before school starts up again in canada… D:
CreepingDeathJr says...August 19th, 2010 at 4:12 pm
Problem is, I start school THE DAY it comes out.
Blake R. says...August 19th, 2010 at 5:05 pm
I like Samus’ voice. Very soothing to listen to, but also serious
CZsWorld says...August 19th, 2010 at 5:14 pm
I saw this on the Nintendo channel, its one of the coolest videos I’ve ever seen, it really makes me want to jump into the game. I hope that that is the opening movie for the game to be honest.
PDF says...August 19th, 2010 at 7:08 pm
NO! It comes out on the last day of my summer vacation.
Verius says...August 20th, 2010 at 12:15 am
overall looks to be a good game but not so good timing for us students…
What do YOU think? How to make your game sell
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10 Responses to “”Wednesday, August 18, 2010
GoldenEye to include golden Classic Controller
The regular version will retail for the usual $50. Excited?
Comments (8) READ MORE: bundles, Classic COntroller, goldeneye, Wii 8 Comments Marcus says...August 11th, 2010 at 11:45 am
Very nice, might get that.
Sean says...August 11th, 2010 at 11:57 am
That’s a lot of money for a game without a controller.
Lance says...August 11th, 2010 at 12:22 pm
Not worth getting the controller IMO. I’ll stick to the regular game.
EdEN says...August 11th, 2010 at 12:30 pm
Sorry, Mario, but the Princess is in another file cabinet
August 11th, 2010 at 12:09 pm
Odd to see SMB2 character graphics mixed with the original SMB bricks and coin blocks.
bananaoomarang says...August 12th, 2010 at 9:21 am
Those look awesome. I wanna buy.
Josh says...August 13th, 2010 at 8:35 am
SMB2 really does have some lovely 8-bit sprites.
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XHTML: You can use these tags:What made GoldenEye 007 so good?
Was it the controls? The first of its kind on consoles? Something else?
Whatever it was, I’m not so sure developer Eurocom will be able to revive the series on Wii, especially after reviewing their unimpressive portfolio.
I suppose they could surprise us. After all, they did make Dead Space: Extraction. And a lot of people seemed to like that game. (I thought it was meh.) But overall the revamp feels more like a cash-in than any genuine attempt at reviving a classic.
Whatever the case, Activision will release GoldenEye 007 on November 2, exclusively for Wii. With four-person split-screen and eight-person online, is this a day one purchase? Wait and see? Or a pass?
Tuesday, August 17, 2010
Infendo Radio 193 is on like Donkey Kong
Don’t forget to follow us on Twitter, email tips
What do YOU think? Gaming Accessories
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4 Responses to “”New Metroid: Other M trailer
As was promised, GameTrailers TV showed off a brand new trailer of Metroid: Other M on the latest episode. You can check it out below!
Source
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9 Responses to “”Monday, August 16, 2010
Capcom hints at bringing Japanese Okamiden products overseas
This information comes from the official Okamiden Facebook page…
“Cool Okamiden swag inbound. Details in the coming months… We got the goods. That’s all I want to say right now”
This definitely sounds like some of the Japanese Okamiden merchandise will be brought overseas sometime soon. I’m also hoping that Capcom will consider releasing the collector’s edition of the game… I’d snatch that up right away!
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Click to cancel replyTony Hawk: Shred trailer
Source
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Click to cancel replyX-Com creator making 3DS game, will be a launch title
Seemingly out of nowhere, X-Com creator Julian Gollop revealed today that he is working on a title for Nintendo’s upcoming handheld. The project is most likely far into development, as its release will coincide with the 3DS’ launch. Gollop wouldn’t share much information about the project, though he did mention that it will be a turn-based tactical RPG. You can read his full comments below.
“Publishers run a mile from anything with turn-based mechanics – it is regarded as too niche. RTS games pretty much killed off turn-based strategy games in the mid-90s – but now even RTS games are regarded as niche. So all my experience working turn-based games from 1983-1997 is now somewhat obsolete, despite the success of X-Com. However, I am now working on a turn-based tactical RPG which will be a 3DS launch title. Thanks to ‘Advance Wars’, ‘Fire Emblem’ and ‘Final Fantasy Tactics’ it seems turn-based games are not totally dead – at least for Nintendo handhelds. I would also argue that Pokemon has a lot of parallels with X-Com in its game system, despite being classified as an ‘RPG’. The core of Pokemon is a turn-based tactical battle enriched by a sophisticated higher level meta-game that allows players to experiment with many game elements and combinations of forces – and Pokemon is the second most successful game franchise in the world. If done right, would an X-Com game with a turn-based combat system be successful? Absolutely!”
Source 1, Source 2
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2 Responses to “”Sunday, August 15, 2010
The latest Pokemon Black/White footage from Pokemon Sunday
Related posts:Pokemon Black/White footage from Pokemon SundayFootage from Pokemon Sunday featuring Black/White boxarts, Reshiram and ZekromPokemon Sunday to feature Pokemon Black/White next weekNew Pokemon Black/White footage, legendary Pokemon revealedNew footage of Pokemon Black/White
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